Gamification as a Technique of Teaching Teenagers

Authors

  • Kasimova Shokhida Shokir qizi A Trainee Teacher at the Department Of Aspect of the English Practical Sciences at UzSWLU

DOI:

https://doi.org/10.31150/ajshr.v3i1.710

Keywords:

Kokand literary environment, classical poetics, Asik and lover, khoki rah, jafojo`, predecessors

Abstract

Gamification could be a word that has been wide utilized in the connected field of teaching and learning for several years. In this article, we tend to explore the training edges of game and the way teachers will use it to extend students` concentration and knowledge.

References

Huling, Ray, March 25, 2010. "Gamification: Turning Work Into Play". H PlusMagazine.

Robson, K., Plangger, K., Kietzmann, J., McCarthy, I. & Pitt, L. (2015). "Is it all a game? Understanding the principles of gamification". BusinessHorizons. 58 (4): 411–420.

www.eslactivity.org

www.trueeducation.com

Downloads

Published

2022-01-05

How to Cite

qizi, K. S. S. (2022). Gamification as a Technique of Teaching Teenagers. American Journal of Social and Humanitarian Research, 3(1), 14–15. https://doi.org/10.31150/ajshr.v3i1.710

Issue

Section

Articles